Procedural Asteroid Hits: Part 3

In this final segment, Peter Bowmar teaches us how to create useful scripts that make changes even more procedural. We use variables, set up ROPs, read and write geomtery SOPs and composite all the render passes automatically using render dependencies. All the while, Mr. Bowmar shows us many useful interface tips that will speed the workflow. 1.5 hrs.

Rating: 10 of 10